Slider滑动条操作
代码
using UnityEngine;
using UnityEngine.UI;
public class Juse : MonoBehaviour
{
public Animator animator;
public Slider slider;
void Start()
{
slider.onValueChanged.AddListener(PatientControl);
}
public void PatientControl(float value)
{
animator.Play("Up", 0, value);
animator.speed = 1;
}
}