命令模式,请求以命令的形式包裹在对象中,并传给调用对象。调用对象寻找可以处理该命令的合适的对象,并把该命令传给相应的对象,该对象执行命令。
命令模式有三个角色,一个命令,二是命令接收者,三是命令调用者。
命令模式一般有undo(),redo()方法,还可以增加命令日志的记录。
像http请求,数据库sql命令都是常见的命令模式。
代码示例
class Receiver
{
public void Action()
{
Console.WriteLine("执行请求!");
}
}
abstract class Command
{
protected Receiver receiver;
public Command(Receiver receiver)
{
this.receiver = receiver;
}
abstract public void Execute();
}
class ConcreteCommand : Command
{
public ConcreteCommand(Receiver receiver) : base(receiver)
{
}
public override void Execute()
{
receiver.Action();
}
}
class Invoker
{
private Command command;
public void SetCommand(Command command)
{
this.command = command;
}
public void ExecuteCommand()
{
command.Execute();
}
}