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08 Shading(Shadding, Pipeline and Texture Mapping)

发布时间 2023-04-14 20:41:34作者: ETHERovo

关键点

  • Real-Time Rendering Pipeline
  • Shader

1. Graphics(Real-time Rendering) Pipeline 管线

1.1 Pipeline

MVP, Rasterization, Z-Buffer, Shading, Texture





1.2 Shader Programs着色器

通用程序,用于定义任意像素如何操作。

来源

[1]Games101. 闫令琪

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